


So today’s topics are me finally doing things I’ve been meaning to do for years.īack when I originally introduced the “sports hall” to the school module, it was completely unfinished, but I actually pretty much forgot it existed, let alone that it wasn’t complete. In an effort to reassure everyone that I’m actually still working on my updates, I’m gonna make an update post here and there to let you know, if nothing else, that I’m still alive, and still modding. More Creeps and Weirdos (may require block id adjustments)Ĭastle Gates (needs the block ids tweaked via props file.So before my big server crash, I used to basically appear out of thin air once or twice a year to make releases, and then vanish again into the abyss. Single Player Commands(may require you to not install world edit and related class files.Also has been reported to stick you in inescapable version of the nether if you fall from Aether, witch can be gotten around with exiting and re-enter minecraft)īetter Than Wolves(How to make it work:/watch?v=XB7Zpy63mzY)ĬJB mods(xray can cause problems if you scroll too far, other minor issues reported no fix yet) TooManyItems(Note: you cannot give yourself dungeon rewards) (tall grass, wild grass, lillies and vines) ZanMinimap (note Aether blocks are not reconized and so not displayed on map) Millenaire (confirmed, but tools added may cause a crash when mining) Recipe Book Mod or just all of Rusigami's Mods-confirmed TIP: IDResolver can help with some issuesĬCTV mod-confirmed(EDIT: it disables the new inventory screen for some reason, looking for a solution.) and if it says confirmed either myself or a multitude of others can vouch that it works. Note: You will also notice (-#) this is to keep track of people who say one of the 100% compatible mods isn't compatible. the thing to focus on are the two letter files like xw.class, and such because they overwrite important code, and mess stuff up. Basically, if another mod has files with the same file names as this one, then they aren't compatible. NOTE: It should be compatible with anything that does not edit any classes that shockahpi edits, with possible blockID conflicts, and reaching the sprite limit. And always remember to make a backup before each new addition so you can revert back if something doesn't work.

NOTE: Best idea for installing other mods is to add them AFTER adding in the three pre-requisite mods and Aether. I have decided to make this list to help out both the creators and players.
